Skyrim speech craft. New words for crafting = Wimogi and installation =

NEW SPEECHES FOR CRAFT[Update!] (Plug-in series “Items”) Plug-in author Intro: My robot friend for Skyrim. This time, I've robbed the plug-ins from the subjects. At the result, it is still possible to add that armor on the basis of the existing ones. Basically, the renovation is thorough, although it is cheaply new, it was not available for creation before. Zrobivtse for diversity, and also in order to practice in the editor with these speeches.

I don't know if there are similar plugins on this site, because I've been here recently. I strongly ask you not to shout, what is filthy and greedy, more for the taste and color of comrades. Who is eligible to download and use this plugin. Respect someone else's practice.

Description: - Plugin "Items - Armor&Weapon" adds new items to Skyrim for making different armors in the forge and removing new ones, only their options are stronger, otherwise speeches were not available for making earlier. - Plugin "Items - Dragon masks priests" adds the ability to craft masks of dragon priests. - Plugin "Items - Daedric artifacts" adds all daedric artifacts to the game. Change: Plugin "Items - Armor&Weapon"

Armor: - 2 sets: hut -nao -ohno scattering brutal (oakhide is a spinning roditan) - a set of Broni -Brony (Kunovalznoye) - Clinkiv (Kuznyaibonov) - Set of Steel Dvomerskoye Brony (Kuznyadovmski) - a set ) - Jagged crown (forgeDragon) - Thalmor set (forgeShkiryane) - Shutovsky set (tanning verstatShkiryane) - Set of Old Nordic armor (forgeZalіzne) - Odyag, archa, archa (forgeShkiryane) - Falmer set (forgeLight armor) - armor set smithyimperske) - A set of wolf armor (forgeSteel) - Mystical custom mittens (forgeShkiryane) - Odyag sidoborodikhiv (forge) - Spring outfit (tanning verstat Shkiryane) - Nightingale armor (forge Ebonitov) - Officer Burіlіy ZBROYA: - Sokyra kata (Zalіzniy rasdіl) - Cleaver and pickaxe (Split razne) - Imperial sword and imperial bow (Imperial razdіl) - Mislivska cibulya (Steel razdіl) - Strіli: Falmerski, Іzgoїv, Nords ькі Changes crafting all types of arrows - Falmer: cibula, sword, sokyra (Sirom'yatniy razdil) - Ancient Nords: cybula, sword, yardarm. two-handed and one-handed swords (Steel split heaven)

Plugin "Items - Armor&Weapon":

All the same as in the “All” version, but without: ARMOR: - Set of Blades - Set of Falmer - Set of shadows - Set of shadows - Jester's set - Set of wolf armor - Toothed crown - Armor of gray beards - Set of guild villains - Set of psidzhikiv - Nightingale's armor ZBROYA: - Sword of blades - Usy celestial armor - Falmer's: tsibuli, swords, falcons

Plugin “Items - Dragon masks priests”:

(All masks can be found in the "Dragon" section) - Krosis - Morokei - Nakrin - Khevnorak - Konarik - Otar - Ragot - Vokun - Volsung - Tree mask

Plugin "Items - Daedric artifacts":

(All artifacts can be found in the "Daedrichne" retailer) - Mehrunes' Razor - Molog Bal's Mace - Wabbajack - Volendrang - Azuri's Zirka - Namiri's (Koshtovnosti) Kilce - Hirsin's (Koshtovnosti) Kilce - Mask of Clavicus Vaylavin - Ruinuvach - Skull of Corruption - Black Zirka - Skin of the Savior - Ebony Mail (Ebony) - Ebony Blade (Ebony)

Uvaga: (!) The standard enchantments in the "Items - Armor&Weapon" plugins seem to stink on additional armor or armor. (!) Plug-in "Items - Armor&Weapon" set either version "All" or "Light"(!) as that armor is the default.(!) The work is not finished, will be updated. With good food and undersized write me nicely: Screenshots:




Installed:

The installer looks at the SFX archive. Move files from the archive (Unpack) to the folder: SkyrimData. Connect to "Skyrim Launcher" .esp files.

3 Complete Crafting Overhaul Remade (CCO) takes away the most recent, logical, and most advanced Crafting Overhaul Remade in Skyrim. The main method of this mod is the correction of logical mistakes in the forging system, as well as the improvement of functionality and the correction of the balance of crafting. Also, this mod can serve as a framework to handle conflicts, as well as ensure the confusion between other mods that start crafting.

= List of main functions =

  • All recipes from the original Gri and DLC have been reworked in a different way to the original concept of fashion.
  • All the changes fit perfectly into the world of light and are expanded with the method of adding the system to crafting.
  • More functional crafting menu with more options to improve the list of custom recipes.
  • More options are available in the HSC menu.
  • Recipes for arranging speeches that allow you to melt down armor and armor into zlivki.
  • Rotated in the same item recipe group.
  • Possibility of updating unique equal items. Now you won't have to worry about those who missed the quest too early.
  • Now you can prepare the armor of the singing faction only after you come to it.
  • Possibility of a gnuchkovo nalashtuvannya vidobutku ore and chopping firewood.
  • Creams and other syrovina in the smelter and on the tanning bench are now sorted for materials.
  • Possibility of a gnuchkovy nalashtuvannya of force to enchant those smith's strengths.
  • Povna support Dawnguard, Hearthfire and Dragonborn.
  • Plugins Bandoliers, Jaysus Swords and JewelCraft are more integrated into CCO, which allows you to install esp-files, and gives you the possibility of more wide customization.
  • CCOR will get big with Immersive Armors V7 and other popular mods like Book of Silence, Cloaks of Skyrim, Winter is Coming and Heavy Armory and more.

A splitting mod for a double wall with Weapons & Armor Fixes, Clothing & Clutter Fixes and Smithing Perks Overhaul. Technically, their presence is not obov'yazkovaya, but stench vіdminno add one to one

= Wimogi and installed =

  • Need official upgrades for Dawnguard, Hearthfire and Dragonborn.
  • For those who don't have all DLCs installed, the mod version looks like the same files.
  • For a robotic MSM menu, you need SkyUI and SKSE.
  • It is also recommended to install Weapons & Armor Fixes, Clothing & Clutter Fixes and Smithing Perks Overhaul.

Change your mind about which mod will be taken after Weapon & Armor Fixes and Clothing & Clutter fixes.

  • Unofficial patches
  • Weapons & Armor Fixes
  • Clothing & Clutter Fixes
  • Complete Crafting Overhaul
  • Smithing Perks Overhaul (the position of this file is not critical)

DO NOT PURIFY THIS MOD IN TES5Edit, WIN ALREADY PURIFIED.

If you want to delete the mod, then before deleting it, you need to run a second operation from the MSM menu.

= Madness =

More mods, like adding new armor to the grenade, can be combined with Complete Crafting Overhaul. Without vbudovanoy pіdtrimki stink not otrimayut bagatioh CCO wins, but serious conflicts but not to blame. For example, the CSO-summ_sn_ mod and the actual patches of summation are indicated.

Whether mods that change MineOreScript or ResourceFurnitureScript scripts will be AMAZING with Complete Crafting Overhaul. To resolve conflicts, change the scripts to blame for the merger, otherwise you are responsible for installing the SZG.

In addition, Crafting Overhaul will be in conflict with other mods, as if it were some kind of rank, forge recipes will be churned out.

Vіdomo about deyaki conflicts between SSO and Realistic Needs & Diseases. The stench is insignificant, so I didn’t start issuing a patch. Just zawant Realistic Needs after SZG, and everything will work out fine.

  • Frostfall– If you need a patch of coherence, you can grab any one you can on the CCOR side. The patch fixes conflicts in the functioning of the felling deck. Also, Frostfall conflicts with the function of removing access to the tanning bed of the MTR. For the correction of these conflicts, it is necessary to include the removal of the Kovalsky's opinion on the implementation of the SZG.
  • Skyrim Immersive Creatures- you need a patch of summation, you can grab any you can on the CCOR side. If you are tagging the current SIC + Requiem mod, then replace that patch by tagging the patch on the other side of Requiem.
  • Skyrim Redone- You can get a patch.
  • Requiem– You can download the patch on the Requiem side.

You will find more detailed information about the sums of CCO mods further.

= Smaller crafting menu =

One of the main functions of SZG is the ability to customize the forger's menu of recipes.

You can check out all the recipes on the MSM menu. Absolutely any recipe for original gris can be hooked from the crafting menu with one click. You are an archer; Chi, maybe, you have an important armored face and don’t look like light armor and embellishments? Or do you want to know the best armor for your archer companion?

Complete Crafting Overhaul makes it easy for you to grab those recipes that you don't need. The main idea of ​​the mod is to give gravity the ability to customize the crafting menu so that it best passes to your character.

We will be able to adjust the fermentation of recipes, before your services are low other functions:

  • The complexity of recipes. You can choose which of the following recipes will vicore the simplest ingredients as the main ones, or you will need additional ingredients for a bunch of skins and wood, for a greater appearance to the type of that perfect look of the created object.
  • Vikoristannya shkir. You can choose which recipes for cunning equipment are due to vicoristing of the primary components, or to emphasize the obviousness of your own skin coat.
  • Become an inventory. Stan inventory zastosovuetsya to rich recipes, zapobigayuchi їх appear in the menu before the hour, until the engraving is not declared all the necessary preparation of the subject of the component. If you have the freedom to run all the recipes, regardless of what components you need for the preparation of the components, you can turn on this function in the setup menu.
  • The recipes are sorted out and smelted. Now you will be able to smelt or choose equipment, containing some of the materials.
  • Speech in a similar style. The option is given to allow you to add recipes for such items, such as katani, tanto, samurai armor and other equipment that can be brought to similar cultures.
  • Speeches not from the universe TES. The option is given to allow you to attach recipes for certain items, which are not unique or do not fit into the game world
  • Unenchanted options. This option allows you to create recipes for non-enchanted versions of various speeches, which are less likely to be enchanted by the Greeks. Before them one can see the amulets of deities and the armor of fractions.
  • Copies of artifacts. This option allows you to display recipes for non-enchanted copies of various unique items and artifacts. Daedric artifacts, Nightingale objects and ancient Falmer armor can be seen before them. Wanting to be able to and not even fit into the gaming world, I'm arguing that it's optional. For zamovchuvannyam її vymkneno. All recipes affect the visibility of the original item in your inventory.

= More logical and systematized recipes =

All recipes have been rewritten with the original grill, with the method of increasing them more logically and systematizing. Tse means. Some recipes have become simpler and less important than warehouse ones, while others have become more complicated and more important are 1-2 specific components. I have tried to learn all the essential recipes in GR and bring them to a single template, which then expands depending on the type of subject.

Zagalom more recipes are based on the upcoming schemes:

  • Choboti = 3 main components + 1 additional + 1 coat + 2 coats
  • Cuirass = 5 main components + 2 additional + 2 coats + 4 coats
  • Mittens \u003d 2 main components + 1 additional + 1 coat + 2 coats
  • Sholom \u003d 3 main components + 1 additional + 1 shkir + 1 female shkir
  • Shield = 4 main components + 1 additional + 2 shields
  • Dagger = 1 main component + 1 auxiliary + 1 coat
  • Sword \u003d 2 main components + 1 additional + 1 sheath
  • Sokira \u003d 2 main components + 1 additional + 2 female shkiri
  • Mace \u003d 3 main components + 1 additional + 2 female shkiri
  • Two-Handed Sword = 3 Main Components + 1 Secondary + 2 Shields
  • Sekira \u003d 3 main components + 2 additional + 3 sheaths
  • Hammer \u003d 4 main components + 2 additional ones + 3 sheaths
  • Tsibulya = 3 main components + 1 additional + 2 female shkir
  • Arrows x24 = 1 main component + 2 polyno + 1 coat of coats
  • Acting speeches took away more logical weight and value, which more quickly reflect the ties between stained materials and final products.
  • Vugіllya + Zalіzo \u003d Steel. Vugillya can be made in the smelter from firewood and other wooden objects.
  • Changed a number of parameters of the dvomer metalwork, increased its diversity.
  • Added deakі variatsії vzhe іsnuyuchih receptіv іn grі, for example, preparing fondue with chopped syrah or the selection of whole zbroї from yogo zlomanih parts.
  • Deyakim recipes added low dodatkovyh minds perevіrki. For example, the recipes for stone and chitinous equipment will become available to gravers only after they become more expensive on Solstheim.
  • Additional gold for Nordic armor changed from ebonite to orichalcum, and Nordic armor now requires a forging perk.
  • Mercury ore ingot is now an additional component for light stalhrim armor, and ebony ingot is for important armor. Tsya scheme is more suitable for the general template of recipes.
  • Heavy Chitin Armor now requires the presence of a perk on the type of armor inserted.

= Return missed recipes =

  • All standard (not unique) goods, as before there were no small recipes prepared, now it can be created and redone in the forge, for the obviousness of the same perks.
  • Added daily recipes for the preparation of arrows.
  • Add recipes for hoops, picks, cleavers and resin skips.
  • Added new recipes for jewelry embellishments. Now there will be more types of embellishments available with different dragon stones. So do the groups of the bezdogann expensive stone, which can be bought from merchants or found on the road.
  • Added the recipe for the Nordic armor of the hero, which is being prepared at the Heavenly Forge.
  • Now you can "earn" the recipes for equipping song fractions. As soon as you have come to any faction and have reached the singing rank there, you can prepare appropriate equipment. This means that, for example, you can prepare imperial equipment only after joining the Imperial Legion, and the Storm Brothers equipment recipes will become available to you only after joining them.
  • "Watch" the recipe for singing equipment. There is one more method of obtaining prescriptions – preparation preparation. It is necessary to equip yourself with quiet factions, it is impossible to come to them. These include Falmer and ancient Nordic equipment, as well as Izgoev equipment. After that, how many times you will pick out the song of the river (sound 3-4 times), you will know about this recipe.
  • A number of recipes have been added for speeding up the smelting of ore and the preparation of male shkiri.

= Realism, zanurennya, Lore =

  • All recipes are based on principles, adopted by the country, and were changed only once, if necessary, it was necessary to insert a link between the storage items of that yoga with a sultry look(For example, in the recipes for tricky speeches, skins are replaced with skins).
  • Daedric equipment can now be prepared only at night (between 9 p.m. and 5 a.m.). You can win the tse obezhennya in nalashtuvannyah fashion.
  • For the preparation of zlitkiv, now more ore is needed - 5 pieces. So zbіlshena vaga rudi, now vіn spіvvіdnositsya z vаgo kіntsego zlivka. The whole thing is made for greater realism and zanurennya. The miners, obviously, are not richer people, and the appearance of a rudi can be worn with bandages with folds. The most effective for the production of zlivka from dvumirskogo metal.
  • Under the hour of ore mining, you can find rough (untreated) expensive stones. You can stay at the forge.
  • The menu can be adjusted, but there are some chances of the importance of the expensive stone.
  • Black soul stones have been seen from the list of possible stones, which can be found in the Black Meadow, to the fact that black soul stones are created by necromancers and magicians in the all-world TES, which may be unnatural.
  • Pevnі kamenі souls now vіdpovіdat kozhen іn іt's type of rudi, i type kamenі to fall in vіd vіd vіvnyа gravitsa. In customizations, the fashion can be turned back to the original system, or choose the option of customization, with some fallowing of the type of ore there is no, but without the addition of equal gravity.

Below is a list of the characteristics of the ore veins of various stones:

  • Zalizo = amethyst, sapphire
  • Corundum \u003d garnet, ruby
  • Srіblo \u003d rubies, sapphires, emeralds
  • Orichalcum = garnet, amethyst, ruby, sapphire
  • Gold = garnet, amethyst, smaragdi
  • Mercury ore = ruby, emerald
  • Monthly stone = grenade, emerald
  • Malachite = amethyst, diamanti
  • Ebonit \u003d amethyst, diamanti

The number of links was chosen based on the balance and gameplay, so I protected the available number of quiet chi and other mine veins in gr, natural link between the components and other.

= Species of ore and materials =

Now you can customize the process of vidobutka sirovini to your taste. Options allow you to choose the quality of the type of boot and the amount of ore that is taken, as well as the amount of firewood with the choice of logging logs. Also, the mod includes the correction of the script for the mini-record from USKP.

In addition, you can activate in nalashtuvannya otrimannya in the form of a vidobutku rudi to the extent of forgery.

= Addendum functions =

Renovation of equal objects. Now you can upgrade equal items, which will cost you a lot of money for quests. The menu has added available additional options, which allow you to immediately update the viconate, or turn on automatic update, or add a grave service spell.

Change of materials. Actual materials can be renamed, for the sake of clarity, geological names and previous games of the TES series: corundum can be renamed for mid, mercury for mithril, and malachite or slo, or moldavit. This is more optional, you can choose to change the name to any combination, or not to mix them up.

Hoop povnogo set. Allows the preparation of reinforced hoops, which are suitable for different sets of armor. A leather hoop is a building replacement similar to that of a sholom, and the "Recent Set" perk is also applicable to them. The option has been modified for quiet graves, so you need to take better care of your character's face and don't want to use yoga under the hammer.

= Sumіsnіstі optsії modіv =

Although Complete Crafting Overhaul is not guilty of an uninterrupted conflict with more mods that add new armor and armor, if the SZG options do not get the recipes for the lower Dochi mods, the docking mods will not be given the SZG support.

Included before stock SZG modi:

Qi modi povn_styu optional, and included to the SZG warehouse for your convenience. Models and textures for Jaysus Swords and Bandoliers may be attractive from the side of the original mods.

Bandoliers - Bags and Pouches by Dragten

features: all recipes with fashion are included in the SZG, as well as options for rozpovsyudzhennya objects in the world. Additional adjustments will help you regulate the power of enchantment, which is superimposed on all speeches of fashion, and also choose the place for preparing all speeches: a forge or a tanning verstat.

Installed: Quickly, install the original mod and addon for Dawnguard (behind the bugs). Only models and textures can be installed in the mod, you don't need esp files. After the installation, activate the wake-ups at the CCO Bandoliers - Bags and Pouches.

JaySuS Swords as Jaysus

features: Jaysus Swords drop recipes are freely available from CCO. All parameters and other perks were changed to the general concept of fashion, as well as the correction of Weapons & Armor. SSO options menu to set up a number of settings for JaySuS Swords, which allow you to activate the extension of the fire mod at the light gri.

Installed: Start to install JaySuS Swords v14. Let's change your mind, you have enabled all esp and esm-files mod. І less than once, activate awakenings at the CCO JaySuS Swords.

JewelCraft as Happy Spike

features: additional recipes for jewelry embellishments from the JewelCraft mod from Happy Spike. Available as crafting parameters, so are the parameters for expanding the speeches of the world.

Installed: just activate the external module in the settings. It is not necessary to download the downloaded download files every day, because. All necessary models and textures are already included before SZG.

Modi with support of SZG:

A number of mods may be introduced to support SZG, others may be optional patches of summation. The files presented by me are not patches, but a replacement for the original esp with new mods. You should be the one to blame, install the original mod, tk. models and textures are vikorated.

aMidianBorn Book of Silence by CaBaL and AMB team

features: Content addon for aMidianBorn Book of Silence (Content Addon) includes support for rich CSO functions. This file will provide support for more CaBaL reservations. All recipes will be added together from the SZG menu, including recipes for speech selection. Additional options allow you to activate racial exchanges for armor and select active bonuses

Installed: You can download the addon on the AMBS side. Just as you win the Book of Silence only for changing textures, and you don't need access to new armor options, you don't need to install this patch.

Cloaks of Skyrim as Noodles

features: The CSO version of Cloaks of Skyrim is available for download on the CCOR side. Vaughn will ensure the full support of all the functions of the SZG, including the correct work of the crafting menu. SZG automatically turns on the most obvious book about sewing clothes for the preparation of raincoats, you can re-activate this might be in customizations.

Installed: Start installing Cloaks of Skyrim from the default options. After the installation, replace the esp files of the mod with the original files from the CCO archive for Cloaks of Skyrim. Activate the installed esp files.

Heavy Armory - New Weapons under PrivateEye

features: There is a lot of support for the SSO, including recipes for speech analysis, and keywords for the summation of Weapons & Armor Fixes and Smithing Perks Overhaul.

Installed: The patch is available on the mod side on SkyrimNexus. Quickly install Heavy Armory Dragonborn, at once with an add-on for Dawnguard. Remove the file PrvtI_HeavyArmory_DG_Addon.esp. Let's replace the main file with an updated file from the CCO Heavy Armory archive. Activate the new PrvtI_HeavyArmory.esp file.

Winter Is Coming - Cloaks by Nivea

features: You can find the version of Winter Is Coming for CCO on the CCOR side. Parameters and recipes have been reworked to the general concept of SZG, and the addition of keywords for the totality of Weapons & Armor Fixes. Variation of recipes can be added to the SZG menu, as well as all recipes added to inventory. SSO automatically turns on the presence of a special component in the preparation of raincoats, because tsya vomoga є zayvoyu, but you can re-activate її in nalashtuvannyah.

Installed: Start the Winter Is Coming with the special options. After the installation, replace the esp-files of the mod with the original files from the CCO archive for Winter Is Coming. Activate the installed esp files. Note: The Cloaks-Dawnguard.esp file does not handle the same recipes, so the CCO version is not needed for it.

Immersive Armors vіd hothtrooper44 and Eckss

Immersive Armors v7 re-enables the Complete Crafting Overhaul features. Just download and install this mod, for sure.

Lore Weapon Expansion in InsanitySorrow and Elvarheim

Remaining Lore Weapon Expansion updates may MTR. Future versions, better for everything, mother-in-law podtrimka. Required files are available on the CCOR side

Nightingale Weapons Retexture by FrankFamily

The SZG version is available on the CCOR side.

Podyaks:

Eckss, Happy Spike, Dragten, QuickFox, Elenear.

Translation: Chronicles of Tamriel

For some reason, for the sake of alchemy, and for the reasons why: in the case of the young man, I got the most overhead through a number of factors.

1. The first and main factor - Simple spells do not pump much.
With simple spells, you can pump the newcomer for a long time, so that in the mechanics of the grill, pumping the newbie is not in quantity, but in quality. Let’s say that in the meantime, wearing an important piece of light armor to lie down is not because how many people shot you, but how many shkodi gave you a blow.

Banal for magic regeneration (Str + Chasnik),

After the creation, raise the real rіven of alchemy well here by 1-3% of the wife.

At that hour, it’s more foldable, that I can buy parameters (before speech, like negative, so positive),

for one jar you can increase the actual price by 10-15% of the smug.

One more oversight in the grі, tse those, scho scho - uncommon alchemy efekti less zbіlshuyut varіst zіllya. If you want to follow the logic of speeches, you’ll wipe away the yak at once, the head of the shkodi and її are elated, it’s all the same, the nіsenіtnitsa, but the nіsenіtnitsa will be costlier more expensively, the yak the head of the shkodi will take away the magic for the butt.

I think you will be able to see clearly that the folded zilla is worth more than the butt for the simple green.
So, as the pumping of alchemy without intermediary lie down like a zillya, then I’ll vouch for your request:

So, if you put on speeches for a bonus before the sill is created, then the number of screeds is much higher, and the axis on the pumped newbies, unfortunately, may not be identified.

The axis of the variability of the cast zill without speeches, which gives a bonus to the strength of the cast zill.

And the axis of the variability of the created zillya brewed in speeches, yakі give a bonus to the strength of the zillya.

2. Another factor, which is important first, is that it is necessary for the folding of the zillya, so that the presence would have a lot of different ingredients.
That is why it is banal to accumulate all the fly agaric, yak it is chosen, mustache fingers are veletniv, mustache eggs. We take everything, everything that you can take, steal, buy! So, buy it, you need to earn septimis. (Fortunately, Skyrim doesn't have a problem)

3. The third factor is the progress of mastery in Alchemy;

Tse appears at the offensive, as with the newcomer of alchemy 25 you work the spell - Regeneration of magic (Str + Chasnik) and on the day from 25 to 26 you need to rob 10 cans, then on the day from 30 to 31 you work already 13 cans.

Through this alchemy, I downloaded three tricks:

From 1 to 40 you can pump the creations of the simplest potions.

From 40 to 70-80, having learned the mind at Arcadia, like at Whiterun. At the same time, picking, cupping, craving tons of ingredients.

All the readers of alchemy linger, I don’t guess, that one doesn’t need to, look around here.

From 80 to 100, having pumped all the way through the folding doors, that zillya.

Tip for the sick on munchkinism

If you have re-rendered the game, and are suffering from Munchkinism, then go to fight with others or a third equal at Whiterun. Drive in the dragon, take and sell the whole motloh after becoming "bіlim", because the Jarl became generous. Now you can blame 90% of the mothloha from Whiterun and sell the yoga. Otrimavshi septimiv, skin LVL AP do not forget to read alchemy, so, not entering the house, you can navik up to 70 and with it you can pump the hero up to 20 rubles. (Obviously, it’s a penny, but it’s like you’re scorching with a dirka, after the turn of the “septims” after the start)

Who in alchemy is not "cooking", I will conduct a master class.
We marvel at all here
On the example I will show you what's up.

See the sign here Ingredient or in the Guide about Alchemy here Alchemy

We wonder what we have in our inventory and choose an ingredient, let's say Mova dragon. We choose according to the table of power, which yogo was honored with - Opir fire and Promotion of the newcomer: double-handed zbroya.

Now there is an ingredient that can have power, plus more positive power. (Possible and negative) Let the Amanita muscaria be our son of the mother of two authorities. Now you need to add such an ingredient, so that you can “reveal” a couple of powers from the sill. Wondering, how can Amanita muscaria have power? - tse Tale and Regeneration to the reserve of forces.

I know according to the table I’m looking for an ingredient, what can I do two powers ... yeah, tse Mora tapinella.

The result has the following axis:

The main essentials in the mind "Alchemy"

Alchemist 5/5 (Zillya that bash 20% stronger (+20% for the skin of the additional rіven zdіbnostі) - well, it's understandable, garne zіllya - mіtsne zіllya.

Healer (your spells, which restore health, magic, or a reserve of strength, are more effective by 25%) - the building is passable, so take such a building.

Provisor

As you can see, I took only the most necessary things to strengthen the potions I had.

Kovalska on the right

KACHAYEM NAVIK - "KOVALSKA RIGHT

We know that the "Kowalska Right" navigator can be downloaded for the help of a mixture of the simplest and lightest of varieties, which has the minimum of the widest ingredients.

I think that for you it will not be a novelty those who are kovalska on the right - the simplest thing is in the gr, which is pumped. (Well, if you have a lot of ingredients in stock)

Pumping to the point of banality is simple - we craft daggers to the point of stupidity. Why daggers? Well, when pumping, it doesn’t matter if you work in a forge, ebonite hands or an orphan shield. Vibir bagatioh having fallen on the dagger of the salmon -> one gold of the saliva + one wife of the shkir.

You can upgrade the newcomer for one pidkhid, having piled up in front of the great number of people needed for that ingredient.

3 15 (racial starting bonus) to 100 needed 567 daggers

For whom I have been stingy from the foragers / merchants. In the environs of Whiterun, everything that was big and brought smartly did not go far from me.

At the choice of zdіbnosti tsієї navychki, keruetsya more than one - you want to dress up your hero.

At the top - choose the stars against the year's arrow.

At the legend - we choose the stars for the year's arrow.

In order to work the dragon's hands, you will need to raise your mind up to 100 if you like.

Enchantment

KACHAIMO NAVIK - "CHARIV"

"Charming" hits just like "Kowal'ska on the right". On swidkіst prokachuvannya zacharuvannya is not indicated, what for speech mi zacharovuvatimemo, what kind of effect is superimposed, and what kind of stone of souls vikoristovuvatimememo.
For pumping enchantment, we need a lot of soul stones, which we will need to buy from merchants. Ale not varto lakatisya, enchantment - the best "craft" in Skyrim.

Let's get started
For the cob we need a spell: burying the soul.

Spells should be cast on our victim until death, and in 60 seconds you will need to be driven in. (Bachiv videos of people, like they threw spells at the corpse)

Abo zbroya axis іz such an effect.

Such an attack is the next to finish off our victim, giving the rest of the blow before it.
Then let's go to the merchant, stingy at the new stone of souls, some will be already fixed, others will be restored in the process.

If you still don’t have a thousand thousand septims, then it will be enough to buy the smallest soul stones.

For scrupulous gravitators, who do not want to catch crying souls at the great stone of souls, I will bring up an orienting list about the expansion of soul stones and the sources that are suitable for their filling.

Critical stone of souls - cost up to 4 rubles.

Kurka

Mud Crab

Draugr trill

frost spider

Draugr (Draugr)

Falmer (Falmer)

Riba-vbivtsya (Slaughterfish)

Small shower stone - cost up to 16 rubles.

Brown Bear

Corus (Chaurus)

Wild boar

Ghost (Ghost)

Goblin Warrior (Goblin Skirmisher)

Snowy shabletooth

Ice Wraith

Kin (Horse)

Shabletooth gut (Saber Cat)

Pivnіchny vovk (Ice Wolf)

Timber Wolf

Troll

Skeleton Guardian

Turbovani draugr

Giant frost spider

Draugr ghost

Falmer master of ukrittiv

Zombie

Significant stone of souls - cost up to 28 rubles.

Ancient Ghost

Flame Atronach

Cave Bear

Clannfear

Draugr Scourge

Draugr kat

Corus Reaper

Mikrul Goldurson (draugr)

Girsky lion (Mountain Lion)

Faded Wraith

Frost Troll

Goblin Berserker

Wisp (Will-o-the-Wisp)

Minotaur (Minotaur)

Zombie without a head (Headless Zombie)

Black Bear

Revive the Tree (Spriggan)

Stray Dog

Skeleton Hero

Great Stone of Souls - cost up to 38 rubles.

Daedroth

Mati Wispov (Wispmother)

Draugr Death Overlord

Storm Atronach

Dread Zombie

Goblin Shaman

Frost Atronach Shrieks

Empty person (Nether Lich)

Skeleton Champion

Draugr Warlord

Sigdis Goldurson (draugr)

Spider Deidra (Spider Daedra)

Dreugh (Land Dreugh)

Wraith

Giant (Giant)

The great stone of souls - the cost of 38 rubles.

Gloom Wraith

Minotaur Lord

Guard gate (Gatekeeper)

Wild Ogre (Savage Ogre)

Goblin Warlord

Xivilai (Xivilai)

Falmer master of shadows

Mammoth

Black stone of souls (especially significant)

Dremora Valkynaz

Crooked vampire

Reminiscent of the stone of souls, after a few years of cleansing that passage, we need to know here or buy from the merchant with armor with one of the offensive effects: Vignannya, Poglinannya zdorov'ya, Vidlyakuvannya undead, Fear.

These are one of the most important effects for the defense.
For the speeches of the naypributkovishim є "Advancement of the newcomer: Admiration"

The versatility of the enchanted speech lies in the effect that has been imposed on it.

Ale! Here, varto clarify a couple of aspects, with which you are stuck when enchanting speeches:

For speeches, the effect is stale in the first black of the rosemary of the stone! With the victorious crystal stone, the effect will be 3%, and for the victorious stone of the great 30%
The versatility of such a speech is very stubborn, the shards are already deposited in the rosemary of the stone of souls that you have victorious.

To recover the strength of the effect, it is less likely to lie in the same way as the enchantment and the taken comforts. The charge is stale in the face of the stone. The charge of the troch is poured into the end of the speech.

The main role of vartostі zbroї vіdіgravatime sama efekt.

I’m more likely to navіv chotiri naypributkovіshi efekti zacharuvannya for zbroї.

Nayvigіdnіshim є zacharuvannya zbroї - navіt with vikoristanni krychіtny stone of souls varіst speech suttєvo zbіshuєtsya.

The main necessary zdіbnosti at vminnі "Enchanting"

Enchanter 5/5 (New enchantment 20% stronger (+20% for skin bonus rіven))

Enchant Mind (Enchant Possessions 25% stronger)

Zhittєvі chari (Enchantment of health, mani and vitrivality on the hands by 25% stronger)

Additive effect (You can put two spells on one item)

CREATION "SET KOVAL"

You pumped qi three vminnya to a hundred! Hooray!

Now let's get down to the creation of "Set farrier"

What is this mysterious set? - Ask you. And there are no riddles here, just a set of speeches from the effects of enchantment we need, like allowing us to reveal our thoughts in Alchemy, Enchanted and Kovalsky right to full strength.

Come in to try wine at three.

Beremo be-yakі zvichaynі speech (hat, namisto, heels and mittens), Great stones of souls and let's work "passing", so, "passing set" enchantment.

Putting on yoga, robimo zilla

Zhivitsya zistribana

Kіgot vorozhki

Crilo blue panicle

Snow berries

It is necessary to withdraw 30% of the bill.
Now let's move on to the next step.

Zrobivshi chotiri cans of the zillya "Advancement of the Navichka: Enchantment", take more chotiri simple speeches and let's enchant another passing merezh.

Nav_scho us treba bulo work two sets? We need to learn as much as possible from the zillya prepared by us.
Now, having dressed up another passing set, I am again robimo zilla on

"Advancement of newcomers: Enchantment", already zillya 32%

Axis now take those speeches that are appropriate for us (ale bazhano like a ganchir'ya, like to take 1, or even less.) and let's work "Sit the farrier"

I have a viish offensive set.

CREATION OF LEGENDARY ARMOR

Nadivshi "Set of a farrier" let's go and varimo now sill for "Advancement of a newcomer: Koval'ska on the right"

Fight out of the offensive ingredients:

spriggan resin

Iclo shabletooth

Liuty mushroom

Glowing mushroom

For preparation, two different ingredients are sufficient.

Now, you can see the "Sit of the farrier" and the farrier's sill 130% before the reduction - You will win the title

Mastercraft Skyrim!
Well, why do you stand, live, work your legendary Dragons/Daerichni possessors, I have done everything myself.

Accepting craft, I support my instigation, cunning and cunning

help you with Skyrim everyday life.

Welcome to you, comrades Dovakin =)

And remember, while we are here suffering for you on craft...

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